Assassin 39-s Creed Unity Save Game Sequence 4 Memory 1 • Official

Memory 1 of Sequence 4 involves intricate tailing and stealth in a new area of Paris, which some players may want to tackle directly. Sequence 4 Memory 1: "The Church" Walkthrough Summary

Navigate to your local save directory. By default, it is located at: C:\Program Files (x86)\Ubisoft\Ubisoft Game Launch\savegames\[Your Account ID]\720\ (or 857 depending on your game version).

This is your chance to work on the "Four Phantom Blade Kills" challenge. Stick to the rooftops to keep a clear view of your target and pick off isolated guards with your new Phantom Blade. It's best to target guards who are separated from the group to avoid causing an alarm. Use Eagle Vision regularly to maintain sight of La Touche through the building walls. Continue tailing him until a cutscene triggers.

Sequence 4 marks a significant shift in Assassin's Creed Unity 's story, moving Arno from personal vengeance into the broader political machinations of the French Revolution. The Kingdom of Beggars Setting: The Cour des Miracles (Court of Miracles) assassin 39-s creed unity save game sequence 4 memory 1

From the safety of the balcony, toss a Cherry Bomb into the courtyard below. This will lure nearby guards toward the impact point. Distract at least two guards to complete the optional challenge.

La Touche is now in a building within a red "restricted zone" on the map. Use this opportunity to secure the last few Phantom Blade kills you need for the optional challenge. You'll find several guards on the balconies and inside the building. The entrance to La Touche's building is a balcony on the southeast side. Clear out the guards, and don't forget to grab the Artifact on the wall inside for a free collectible. Head downstairs and interact with the door to trigger another cutscene.

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Constantly scan with your Phantom Vision to avoid losing the target in the dense Parisian streets.

Sequence 4, Memory 1, titled “The Bastille,” is the first major "infiltration" mission of the game. Set during the real-life storming of the Bastille on July 14, 1789, this mission tasks Arno Dorian with navigating a chaotic riot, infiltrating a heavily fortified prison, and assassinating a target while escaping a literal explosion.

This mission marks a turning point where Arno begins his hunt for the King of Beggars and receives the Phantom Blade Mission Overview To start this memory, you must first travel to the Old Assassin's Den , which is hidden beneath the Café Théâtre Île Saint-Louis District : The entrance is a tunnel at the waterside. Main Objective : Find and tail Memory 1 of Sequence 4 involves intricate tailing

Common reasons include:

This lead points to , the ruthless ruler of Paris's criminal underbelly. To find him, Arno must infiltrate the Cour des Miracles—a lawless slum where beggars feign injuries by day and live as thieves and cutthroats by night. Memory Objectives and Challenges

If you just want to replay that memory without losing progress, you can use the from the main menu → choose Sequence 4 → Memory 1. Replaying doesn't overwrite your main save. This is your chance to work on the

If your save game is corrupted or you accidentally overwrote your progress, you have two options: replay from a previous sequence or download a community save file. Below is how to use a pre-made save specifically set at the start of .

will eventually enter a large building (the clinic) surrounded by a .