– Start the game and wait for ReShade to compile all shaders. Once compilation finishes, press the Home key (by default) to open the ReShade overlay.
The numbering scheme (0.17.0.2) suggests a minor update within the v0.17 branch. Specifically, 0.17.0.0 was a major overhaul that introduced and a complete rewrite of the tracing algorithm. Version 0.17.0.1 fixed critical depth-buffer crashes with specific anti-aliasing techniques (DLSS/FXAA).
Version 0.17.0.2 acts as a highly refined polish on an already revolutionary tool, focusing heavily on reducing the "noise" and performance overhead traditionally associated with ray tracing. Key Features and Improvements in 0.17.0.2
For many users, 0.17.0.2 hits the "sweet spot" of visual upgrade versus performance cost, making it a favorite version for those recording cinematics or taking virtual photography. rtgi 0.17.0.2
The sprawling cityscapes of Los Santos suffer from flat, pre-baked lighting in the vanilla game. RTGI 0.17.0.2 adds incredible bounce lighting inside alleyways and car interiors. The new temporal stability ensures helicopter blades don't turn into a blurry mess.
| Issue | Solution | | :--- | :--- | | | This is a depth buffer access error. Go to ReShade settings ( Home -> Add-ons ). Find "Copy Depth Buffer Before Clear Operations." Toggle it ON. | | Character outlines have a glowing aura | Your "Depth Rejection" is too low. Navigate to the RTGI variables. Increase Rejection Threshold from 0.5 to 0.8 or 0.9. | | Massive FPS drop (50% loss) | You likely have "Trace Quality" set to "Ultra." Drop it to "Balanced." In 0.17.0.2, the visual difference is minimal, but the performance gap is large. | | No lighting change at all | Ensure your game's native Ambient Occlusion (SSAO/HBAO) is turned OFF in the game’s video settings. RTGI requires a clean depth map. |
ENB series has long dominated Skyrim modding, but ENBs kill frame rates. RTGI 0.17.0.2 offers a lighter alternative. Paired with a simple weather mod, RTGI provides realistic cave illumination—where fire torches bounce orange light off cavern walls—without the 30 FPS drop of heavy ENBs. – Start the game and wait for ReShade
In the ever-evolving landscape of PC gaming modding, few tools have commanded as much respect and attention as Pascal Gilcher’s shader. Part of the renowned ReShade suite, RTGI has democratized high-end lighting effects, bringing a taste of next-gen illumination to games that were never designed for it.
Critically, RTGI operates on depth data alone. This hardware independence means it is fully compatible with non-RTX video cards and has no inherent hardware feature requirements, though ray tracing is fundamentally demanding. It uses innovative methods to accelerate ray marching, often outperforming hardware-accelerated ray tracing on meshes reconstructed from depth input. However, due to its screen-space nature, it can only directly observe surfaces currently facing the camera, which sometimes requires workarounds or adjustments.
In games with moving suns (like The Witcher 3 or Skyrim ), shadows shift smoothly, stretching and softening naturally as dusk approaches. Optimal Settings Guide for RTGI 0.17.0.2 Specifically, 0
The Ishimura is dark by design, but old lighting made shadows pitch black. With RTGI 0.17.0.2, the darkness becomes "luminous." You can see the outline of the floor and walls via reflected light, increasing tension rather than frustration.
The shader uses the game’s to track information on geometry depth and orientation. It casts virtual rays across the visible scene to accurately model how light bounces off surfaces, fills rooms with ambient color, and casts soft shadows. Released in late October 2020, version 0.17.0.2 became highly sought after for stabilizing the core engine before later feature overhauls. Key Features of Version 0.17.0.2
This report provides an evaluation and analysis of the rtgi 0.17.0.2 software. rtgi is a real-time global illumination library used in various applications, including video games, simulations, and visualizations. The goal of this report is to assess the performance, features, and limitations of rtgi 0.17.0.2.
More recently, a mod for Stellar Blade adds RTGI along with ambient light correction and depth‑based sharpening. The installation process follows the same ReShade workflow described above: download the preset, extract the files into the game's executable directory, install ReShade with DirectX support, and activate the preset.
Version 0.17.0.2 introduced several critical refinements that improved both visual fidelity and performance: