These casters hide behind walls of summoned minions and chip away at your health with damage-over-time (DoT) curses.
Such a game or tool could be developed for PC, gaming consoles, or even mobile devices, depending on the intended scope and complexity. A more straightforward, educational tool might be more suited to a PC or web-based platform for ease of updating with factual information.
"They told me I was saving souls. But when I look at Sylvie tending my garden, or Morgana sharpening my blade... I realize I am not a savior. I am a collector. And the rarest thing in this world is a conscience." Witch Hunter Trainer
If we were to imagine a game or interactive tool titled "Witch Hunter Trainer," some potential features could include:
Because the niche is often dominated by indie developers on platforms like Steam, Itch.io, and Patreon, the quality varies. However, a few titles have set the standard. These casters hide behind walls of summoned minions
Train your students by running them through simulated combat scenarios. Mages are brilliant tacticians, and fighting them requires anticipating their defensive loops.
A Witch Hunter Trainer's role is multifaceted: "They told me I was saving souls
High armor, slow, deliberate movement, focusing on blinding and silencing enemies.